Blizzard Does Not Meet The Demand Of Players
Admin
2011-9-29 15:32:00First, I should declare that tank profession in the game I talk about here does not mean the guy who play tank. We should give a hug to the real tank in life. Because they will not fold themselves in a iron housing or they do not have WOW GOLD, when you see the face will feel very terrible. They will become like that because the monsters in the game are so ferocious that they should do something to protect themselves.
There is some problem with tank system in world of warcraft. Although it is the basic part to compose the whole game. They are necessary from five small instance to team instance. The design of the tank in twenty five players team does not meet the demand. Because there are more fifteen players in the game, but the amount of the tanks is the same. Take the circle of fire for an example, all most all the bosses can Buy Wow Gold, no matter you are in ten players team or twenty five players team. But it means that ten players team needs to cost two point five times over twenty five players team, only do this can you meet the demand of tank. It is obvious that larger team gain extra advantage.
There is another problem is that five players team lack of Cheap rift Platinum all the time. When we use instance searcher to find instance to beat, we will find that the distributing of the amount of players does not meet the demand of Blizzard. If instance searcher can work more efficient and ignore the difference with professions, I think we need twenty percent of the players play tank.
